using System;
using FE;
namespace WinXnaFE
{
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] args)
        {
            XnaGameAdapter xga = new XnaGameAdapter();
            using (xga.Game1)
            {
                xga.Game1.Run();
            }
        }
    }
}

